The Pixel-Zone

sign in :: site map :: help :: rpgdx

HomeStorageNewsMembersForumsIRCRatingsCompetitionsPixel-ArenaAvatar WarsDownloadsTutorialsWeb LinksJobsAdmin SectionPixel-Zone
tutorials
tutorials
tutorial links

Mini Tutorials: Rocks

Main Tutorials

Credits

Copyright © 2002 BioMors

Mini Tutorials

Rocks

Step one... we draw an outline, any outline. Some basic guidelines to follow are:

  1. always make it asymmetrical (as in not symmetrical, as in not a mirror image along any lateral or radial line) unless it is man made
  2. many rocks have a chiseled look to them, try to keep fairly sharp edges
  3. don't get too fancy

Here are some outlines I drew:

Well, they aren't too good, you all could probably do better if you put some time into it.

Now we color them in:

Now, we do NOT add a noise effect, but instead choose a light source and imagine where the light hits it. I will again do a top right one:

If you examine the picture you begin to get a better feel of how the rocks actually look, where they are concave and where they extend out ward.

I have now added a third shade, they now have some good depth, but look really smooth (you may want this though)

Here I cleaned up the lines and roughened them up a bit.

You may make your rocks any color you want, but I would strongly advise against going crazy with it.

Back to top

Support Pixel-Zone :: About Pixel-Zone :: Site Map :: Help

Our Privacy Policy, Conditions of Web site use, copyright and disclaimer
© 2001-2002 Pixel-Zone